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C/C++ Source or Header  |  2001-10-08  |  1.7 KB  |  44 lines

  1. //{{NO_DEPENDENCIES}}
  2. // Microsoft Developer Studio generated include file.
  3. // Used by PlayDMO.rc
  4. //
  5. #define IDM_ABOUTBOX                    0x0010
  6. #define IDD_ABOUTBOX                    100
  7. #define IDS_ABOUTBOX                    101
  8. #define IDD_PLAYDMO_DIALOG              102
  9. #define IDR_MAINFRAME                   128
  10. #define IDC_SCREEN                      1000
  11. #define IDC_BUTTON_PLAY                 1001
  12. #define IDC_BUTTON_PAUSE                1002
  13. #define IDC_BUTTON_STOP                 1003
  14. #define IDC_BUTTON_RECORD               1004
  15. #define IDC_BUTTON_ADD_DMO              1005
  16. #define IDC_BUTTON_CLEAR                1006
  17. #define IDC_BUTTON_FILE                 1007
  18. #define IDC_EDIT_FILENAME               1008
  19. #define IDC_BUTTON_PROPPAGE             1009
  20. #define IDC_LIST_OUTPUT_PINS            1010
  21. #define IDC_LIST_INPUT_PINS             1011
  22. #define IDC_LIST_AUDIO_DMOS             1012
  23. #define IDC_LIST_FILTERS                1013
  24. #define IDC_STATIC_MAXLATENCY           1014
  25. #define IDC_STATIC_IN_MINBUFFERSIZE     1015
  26. #define IDC_STATIC_IN_ALIGNMENT         1016
  27. #define IDC_STATIC_IN_MAXLOOKAHEAD      1017
  28. #define IDC_STATIC_OUT_MINBUFFERSIZE    1018
  29. #define IDC_STATIC_OUT_ALIGNMENT        1019
  30. #define IDC_LIST_FILTER_INPUTS          1020
  31. #define IDC_LIST_FILTER_OUTPUTS         1021
  32. #define IDC_STATIC_STATUS               1022
  33.  
  34. // Next default values for new objects
  35. // 
  36. #ifdef APSTUDIO_INVOKED
  37. #ifndef APSTUDIO_READONLY_SYMBOLS
  38. #define _APS_NEXT_RESOURCE_VALUE        129
  39. #define _APS_NEXT_COMMAND_VALUE         32771
  40. #define _APS_NEXT_CONTROL_VALUE         1001
  41. #define _APS_NEXT_SYMED_VALUE           101
  42. #endif
  43. #endif
  44.